Play this character set to active onto your field. This character must attack if able. [Damage (2)](When this character attacks and deals direct damage, deal 2 damage instead.) This character cannot be removed from the field by your opponent's abilities. [Activate: Main] [Once Per Turn] Place one "Saitama" card from your hand into your sideline. If you do, this character gains [Impact (1)] until the end of the turn. [When Attacking] This character remains set to resting the next time it would be switched to active.